Well… as of today, we feel we’re finally there. Stonehearth has become a game that we on the team are genuinely excited to play. From all of your feedback, we believe that many of you have also had a few (or more than a few) wonderful experiences inside Hearth. Therefore, at the end of July, we will exit Stonehearth from Steam Early Access with our 1.0 release. Really? It’s… Done? I’m sort of… stunned!įollowing that release, most of the team will move on to other projects, though we’ll provide support, modding guidance, and bugfixes through the end of the year. Yeah, it’s sort of a stunning statement, especially those of us who have been working on it for so long. Stonehearth finally feels like the game we envisioned when we started on this journey. Most of the features we originally dreamed up at the time of the Kickstarter are implemented. #STONEHEARTH MODS ILN FULL#The campaign at last has a beginning, a middle, and an end, and the world of Hearth is now full of allies, enemies, classes, systems, and encounters we consider worthwhile to experience. There is no other game in the world with a 3D builder like ours, and no other community builder that offers synchronous multiplayer the way we do. Stonehearth mods 20 full#įinally, the game is moddable from top to bottom and its Steam Workshop page is full of content beyond our original imaginings. Though it’s true that Stonehearth doesn’t contain everything we dreamed about – the decisions we made on what to prioritize inevitably led to some systems not being as robust as we’d have liked–we feel that the game is ready for a larger audience to enjoy. With the launch of the new builder and multiplayer, we’ve tackled two of the three largest critical engine-related tasks (the stuff that only our team can really do). The third task is improving performance, which we are addressing now, and will continue to improve after release. #STONEHEARTH MODS ILN PROFESSIONAL#It’s true! However, many of the members of the team are ready to pursue other opportunities, for both personal and professional reasons.
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